kNobel Award

Dieter Schlau organizes a contest in cooperation with the Programming 1 team. He wants to honor the cleverest students of this year's Programming 1 course. Each Thursday, a puzzling, optional problem will be published (under 'Materials'), and you can help Dieter solve it. The tutors don't want to spoil these problems for you and won't give you clues. You can submit your solutions as a team of students. Each team has to upload their submission until Thursday next week (8 days) on the personal status page of one of the team's members. The jury will award correct submissions with 10 Dieters (the currency in Dieter Schlau's world). The jury can award up to 5 Bonus-Dieters for extraordinary submissions. For those Bonus-Dieters, you will have to explain why your solution is correct in detail. The team with the most Dieters will not only receive fame, glory, and Dieter's eternal gratitude, but the cleverest puzzlers (and the second and third placed teams as well) will receive great prizes.

The problems of the kNobelpreis treat topics that go beyond the curriculum and are not relevant for the exam. The problems are posed by enthusiastic students of the computer science department and graded in cooperation with the Programming 1 team. There will be a kNobel tutorial: an additional meeting to discuss the problems and related advanced topics from different areas of computer science. The exact date for the kNobel tutorial will be announced each week.

Regulations

  • A team consists of up to four and at least one person.
  • You can use the forum to find partners for your team.
  • Register your team with a name, a badge, and the name of the members via mail to Marcel Ullrich (ullrich@cs.uni-saarland.de). Even if you plan to submit on your own, you have to register a team.
  • Team registration and changing teams is possible until December 31th, 2023.
  • Please explain and comment each submission so that we can understand your ideas when grading them.

kNobelscore

acceleration
79.25 points
Lambda
72.5 points
2-Typen-Sicherheit
28.0 points
ţ̷̘̬̮̳̫̪̹͙͔̠̤̘̦̈̌̓͗̈̔͌͆̋̓ȅ̷̳̳͉̬̤͓̈̿̊̊͘ͅa̸̘͈͙̖̓m̵̟̗̟̝̦̘̺̦̫͓̠̟͖̃̀̎̽͗̒̇͆̃̏̕͠ͅ ̴̧̧̬̮̗̜͙̭̳̫̠̙͉̍͊̓̌́͜n̴̛̲̙͇̜̦̔́͐̐̓̾͑̌̈́à̷̡̭̼͚͓̺̳̺̒̽̂̀̉̈́͑͑͝͝͝͝m̷͓̬̓́͆͆̂́̍̈́̚͝e̴̛̱̳̼͕̼̘͇̦͒͗̄̄̽̇̄͝͠
22.5 points
Knuth's Camel Conundrums
22.0 points
CodePaws
19.75
τεαμ
17.5
Funcamel
14.5
DeepThinking
7.0
Trick 17
7.0
Gödel's Gamblers
5.75
Avocd
3.0
RubberDuck
3.0
Team Theta
0.5
MontiPython
Curry's Code Crusaders
Alan's Algorithmic Alpacas
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