Interactive Systems Prof. Dr. Antonio Kr├╝ger Lecture (6CP), Summer Term 2021

Registration for this course is open until Saturday, 17.04.2021 23:59.

News

08.03.2021

Welcome and First Lecture

Welcome to the Interactive Systems lecture in SoSe 2021! We are very happy that you join us under these special circumstances. The first "LIVE" lecture will be given on April 14th 12:00 - 14:00 in Zoom. Please find the login data below. We are looking forward to... Read more

Welcome to the Interactive Systems lecture in SoSe 2021! We are very happy that you join us under these special circumstances. The first "LIVE" lecture will be given on April 14th 12:00 - 14:00 in Zoom. Please find the login data below. We are looking forward to seeing you. 

 

Link: https://cs-uni-saarland-de.zoom.us/j/95020326418?pwd=WDlKWTB3TEtqSW9yRXE2WGp5dDlCQT09

Meeting-ID: 950 2032 6418

Code: 438846

 

Interactive Systems


The first class starts on Wednesday April 14th 2021 (12:00-14:00).

More information can be found under Organization.

 

Project concept presentation: Week of May 24, 2021 in tutorials (1-2min)

Project concept deadline: May 30, 2021, 23:59PM (submission through CMS)

Project presentation: July 21, 2021

Exam: July 28, 2021, 10:00am - 11:30am

Re-Exam: September 1, 2021, 10:00am - 11:30am

 

Registration

It is mandatory for all participants to register (in CMS) before or on April 17th 2021 (23:59PM).

  • Students of Media informatics B.Sc.: no restriction. Note that this lecture replaces Ubiquitous Media; i.e., you cannot attend this lecture if you have previously completed Ubiquitous Media.
  • Students of Media informatics M.Sc.: you can enroll in this class if you have not taken it as part of your B.Sc. (either because you have been at another university, or you were enrolled in a BSc program other than Media Informatics). If you have taken the course “Ubiquitous Media Design” previously, then you cannot take this course.
  • Students of Computer science: from summer term 2020, the lecture counts as an Advanced Lecture for Bachelor/Master Computer Science, Embedded Systems and Entrep. Cypersecurity. Please refer to LSF for details on the curriculae, and version of exam.
  • Students of Other curricula: Decision on a case-by-case basis. Please contact Martin Feick for further information.

 

Important: Later in the semester, a few weeks before the exam, you have to register for the exam on HISPOS. The registration must be made no later than one week before the exam.

 

Note on transfer of credit from previous semesters:

  • “I have successfully completed the exercises and projects of IAS in summer term 20, but have not passed the final exam. Can I just write the exam?”
    Yes you can transfer your exercises and projects from IAS in summer term 20 to IAS in summer term 21, so you do not have to hand in exercises and project assignments a second time. 
  • You cannot transfer partial grades from previous IAS lectures.

 

Description

This course introduces technical concepts, software paradigms and hardware technologies of modern interactive systems. Their application is illustrated using seminal and recent examples from graphical user interfaces, mobile interfaces, ubiquitous computing (internet of things), augmented reality, and physical interfaces.

Technologies:

  • Window systems
  • Device technology, basic electronics, microcontrollers
  • Sensors, displays, and actuators
  • Touch input
  • Capturing physical context
  • Physical prototyping and digital fabrication

 

Applications in:

  • Graphical user interfaces
  • Mobile interfaces
  • Ubiquitous computing (Internet of Things)
  • Tangible interfaces
  • Augmented and virtual reality
  • Wearable and embodied interfaces

 

Literature

The lecture will be partly based on the following books:

  • Rogers, Y. et al.: Interaction Design: Beyond Human-Computer Interaction, Wiley, 2011
  • Butz, A., Krüger, A.: Mensch-Maschine-Interaktion, De Gruyter, 2014
  • Krumm, J.: Ubiquitous Computing Fundamentals, Chipman and Hall, 2009
  • Evans B.: Beginning Arduino Programming, Springer, 2011
  • Scherz, P., Monk, S.: Practical Electronics for Inventors, McGraw-Hill, 2013 (3rd ed.) or 2016 (4th ed.)
  • Noble, J.: Programming Interactivity, O‘Reilly, 2009 (1st ed.) or 2012 (2nd ed.)


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